Probably not really worth noting but here ya go.
rend.materials[materialID].mainTexture = TextureArray[currentFrame];
This is useful for animation & the like. Not all materials support mainTexture, aka diffuse/albedo so keep that in mind.
rend.materials[materialID].mainTexture = TextureArray[currentFrame];
This is useful for animation & the like. Not all materials support mainTexture, aka diffuse/albedo so keep that in mind.